When the giant clock that powers their brass-and-steam city seizes solid, two young inventors must strip their festival-winning balloon down to bare ribs and fly it a hundred feet into the air to restart it — knowing they're spending the one prize that could have changed everything.
Type:
TV Pilot
Status:
For sale
Page Count:
23pp
Genre:
Action, Adventure, Animation, Family, Fantasy
Budget:
Independent
Age Rating:
Everyone
Based On:
The New Steampunk Tales by J.R.S. Wilde
Synopsis/Details

In the copper city of Cogsworth, ten-year-old WART TINKERWRIGHT builds wonders that mostly flop. After his flying machine fails the week before the Festival of Flight, a chance crash at the Scrap Market introduces him to IZZY — a fearless, big-hearted inventor who fixes everything except the things she won't talk about. They team up to build the Cogsworth Comet, a steerable balloon, and chase the fifty-gold-cog first prize: for Wart, proof he's finally good enough; for Izzy, a single morning off for a father who's been pulling doubles at the factory.
Then the Great Cog Clock that regulates the city's entire steam grid jams, and the pressure begins climbing toward catastrophe. The only machine in Cogsworth that can reach the clock face is the Comet — but only if Wart and Izzy strip her of every festival flourish and run her boiler past the safety governor, destroying their entry in the process. They do it without hesitation. High above the city, when the overloaded balloon starts shaking apart and Izzy — the fixer — freezes with no answer left, Wart steadies her with the lesson his mentor gave him: you don't have to never fall, you just have to read the fall. He frees the jammed mechanism, the clock comes back to life, and the city is saved.
The battered Comet wins nothing at the Festival the next day. Beside the gleaming, perfectly-resourced machine of rival AUGUSTUS GREENBRASS and his cold industrialist father, she hasn't a prayer. But on a rooftop that night, Wart gives Izzy back the thing she never lets anyone give her — permission to have wanted the win, and to know that what they spent it on was worth more than any ribbon.
The Cogsworth Comet is a 22-minute animated family pilot about failure as a teacher, friendship as the real invention, and the quiet heroism of giving up the beautiful thing you made for something that matters more.

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The Writer: Jeremy Johnson

Jeremy Johnson is a licensed addiction counselor and builder of ideas—someone who lives at the intersection of psychology, creativity, and transformation. Based in Ohio, his work focuses on helping people move beyond survival and into flourishing by redesigning recovery through the lens of positive psychology and the PERMA model. He integrates clinical practice with big-picture thinking, developing recovery systems, therapy groups, and tools that emphasize identity, meaning, and forward momentum rather than pathology. His research explores how well-being itself can become a powerful foundation for sustained recovery. Outside of his clinical work, Jeremy is a creator at heart—writing stories… Go to bio
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