
Synopsis/Details
"Mickey" is a troubled homeless chess player who spends his days hustling speed matches in the park. Fifteen years ago, Russian mobsters, led by Ivankov, kidnapped his children and killed his uncle. Mickey got away, and he's been trying to escape his turbulent past ever since.
Enter Dawson, a young executive assistant, who, on his lunch breaks, has been watching Mickey do his thing. He hires Mickey to tutor his boss, software magnate Christof LeBarron. A trip to Europe awaits, and LeBarron wants to sharpen his game against the competitive Russians he does business with. Soon Mickey is off on a private plane, with new duds, some money in his pocket, and a new lease on life as he shows LeBarron the intricacies of "The Accelerated Dragon", a chess opening he specializes in.
But when Mickey arrives at the mansion of cruel dictator Ivan Volstad for a high-profile chess exhibition, he sees faces from his past, including ex-wife, Daniela. Suddenly a team of Special Forces Troopers storm the house, take him hostage, and proceed to brutally execute the top 25 players in the game for good measure.
In the aftermath of this international incident, Mickey is whisked away to a cargo ship where the leader of his captors is revealed to be none other than Dawson. The scheming nephew of Mickey's old nemesis, Anton Luzhin, Dawson blames Mickey for his uncle's death and obviously still bears a grudge. That's because he knows who Mickey really is... Mikhail Gradenko, a former undercover Russian Intelligence agent and one time chess champion.
Mickey is forced to help Dawson and his cohort, Ivankov, steal the "Stanislaw Singularity", the most advanced Artificial Intelligence prototype ever developed, albeit one friendly to humans. The AI Box is secured in a laboratory vault and guarded by a chess playing supercomputer that Mickey must defeat. It appears Mickey has been uniquely selected due to his exceptional "chess-pionage" skills.
After a tense high speed match, in which his strategic skill helps disarm the booby-trapped computer lab, Micky makes a daring escape, but loses the AI-Box to Ivankov. Targeted for assassination, Mickey goes on the run, dodging attacks from Russian secret agents and police on board a runaway train.
Narrowly escaping, and teaming up with a dedicated Europol agent, he discovers that a hostile AI, "The Luzhin Singularity", has already been unleashed and has been manipulating events from the start.
With the AI-box absorbed into the Luzhin Singularity via a group of notorious hackers and the free world facing Digital Armageddon, Mickey must go back to his homeland to face off against "The Luzhin Avatar", a ghoulish cyber-menace infused with his late nemesis' vindictive personality. In a macabre human chess match to the death, the stakes are raised like never before.
Mickey learns that his long-lost son and daughter are among the "pieces" rigged with a nerve toxin, to be triggered upon their "capture" during the game.
Mikhail "Mickey" Gradenko may be the only hope for a rapidly changing world that once left him for dead.
A C C E L E R A T E D D R A G O N S
Don't hate the players... hate the game.
***********************The REVIEWS are in on ACCELERATED DRAGONS*******************************
"This was a really interesting script. In many ways, it's a genre-bending script. It definitely reads as a thriller, but the use of chess as the centerpiece gives it a different flair. This script feels like THE QUEEN'S GAMBIT meets JASON BOURNE meets SNEAKERS. (I'm not sure if you're familiar with Sneakers, it's an oldie but a goodie, starring Robert Redford.) With the recent success of The Queen's Gambit and the increased interest in chess as a result of it, this script could well find a home within the industry.
You do a very good job of creating imagery and writing action scenes. The action scenes were written very clearly, were crisp and consistent in their approach, and were thrilling at many different points. The sequencing of the action was well thought-out, and the scenes took the reader from moment to moment without it feeling unfocused. You clearly have talent when it comes to keeping the reader at the edge of their seat.
The beginning of the script served as a strong set-up. We get a taste of all of the elements that will be prevalent through the rest of the script - particularly the action and the violence. The early introduction of chess as well helps to set up the story - seeing the kids play chess, and then having Ivankov make references to chess serve as important early touchstones.
I liked that Whitmore used elements of Mickey's strategy and embedded it in the device, particularly since everyone thought Mickey was dead - which meant the code was impenetrable. That was a good twist and what brought together the script - the reader now understands why Dawson would recruit Mickey to come to Russia under false pretenses, and it turns Mickey into the potential hero of the story.
Your use of VO was also nicely done. The scenes where Mickey is breaking into the lab to break the code and steal the box used VO very well. The VO by Whitmore and Dawson helped to move along the script while giving the audience important information and context.
Dawson's character was a really interesting one. At first he seems as though he is an assistant to a James Bond-like character, and then you realize that he is much more than that. It was an interesting evolution to watch unfold throughout the script.
The script has a lot of potential... Good luck in your writing - you have something here!"
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"First of all, I just want to congratulate you on a good idea. Chess hasn't been exploited in the movies in a long time. The chess game at the end reminded me of the Seventh seal by Ingmar Berman. Good idea, lots of action and twists... "
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"Good opening... Kicks right in and opens up the story from the get-go... A very interesting thriller. And a very unique one... Highly enjoyable."
*****
Story & Logistics
Story Conclusion:
Happy
Linear Structure:
Linear