
Synopsis/Details
2050. The world of interactive modules is developing, while the world of humans is degrading and dying out!
Earlier, in 2028, a temporal-spatial collapse occurred, changing all life on the human planet. Humanity found itself on the brink of self-destruction, but Artificial Intelligence took control of the situation and, with the help of the powerful global organization "GEM" - "Guardians of Eternal Mind," now manages the human world. The leaders of this organization enjoy all the benefits, while the majority of the population lives in poverty. Based on the brilliant discovery of the scientist Mulligan, AI creates centers for the digitalization of the human mind, bringing the scientist's insane ideas to life. People from all over the planet have flocked to these "cities of eternity," ready to sacrifice their bodies for the promised "paradise" in the digital world, joining the ranks of interactive modules.
Joe Mulligan, the creator of the independent AI interactive module "the Tramp," found himself trapped between two worlds, outside of time and space, as a result of the 2028 collapse. Only he can turn the course of history back. 22 years later, his grown-up son, Frank Mulligan, digitizes his own mind to enter the AI world and find Joe "the Tramp" — a module with a human soul, without whom he cannot save his father. Frank’s transition into the world of interactive modules occurs through digital "labyrinths" that arose from graphic program errors in the AI architecture. This transition abounds with surreal pictures worthy of Dali's brush! Frank will overcome this journey, but with the help of "the Tramp," will he be able to defeat the unknown enemy who will stand between him and his father? Two worlds - one enemy!
Story & Logistics
Story Type:
Hero's Journey
Story Situation:
Recovery of a lost one
Story Conclusion:
Ambiguous
Linear Structure:
Non-linear
Cast Size:
Many
Locations:
Several
Characters
Lead Role Ages:
Female over 45, Female under 13, Male Adult
Hero Type:
Gifted
Advanced
Subgenre:
Action/Adventure, Techno-Thriller
Subculture:
Biker, Cyberpunk, Futurism, Gamer
Action Elements:
Physical Stunts, Weaponry
Super Powers:
Physics or reality manipulation
Country:
United States of America (USA)
Sport Topics:
Boxing, Cycling, MMA, MotoGP