Synopsis/Details
THE WIZARDS OF DUNLEY SCREENPLAY
The story of the Wizards of Dunley is written with the idea that wizards do not live in impossible to get to faraway places but in that old house at the end of the street in a small town just like yours.
The story opens with a boy with regular household chores, he has a father that frequently goes on trips but has not returned in the usual time. He goes to see an old man that his father frequently visited, often taking him along, to see if he had any idea of where his father might be. The old man tells him of a journey that he is going on and that in fact it started when he came to see him. As he has never been out of the small town of Dunley, he is not sure that the old man knows what he is talking about. The journey starts the next day.
There is a background story about the old man and how he came to town as a Doctor but shortly after his arrival there was no need for a doctor, no injuries or illnesses had occurred.
They start out on a bus, where the Doctor avoids capture then they separate at the bus station. The boy has been given a bag that receives messages that direct him to his destination. He is chased by a criminal type hired by the evil wizard, Black Dragon, that has his father trapped in his workshop. The boy is helped by a mysterious girl from the underground, she is from a colony of strange creatures that live underground. They travel through some caves and are detained by the underground leaders who are fearful of being discovered. There is a background story of an attempt to capture them by an evil wizard, they are released on the testimony of the warrior that defeated the evil wizard.
The old man has a plan to allow the boy to enter the workshop that his father is in to help him escape. The girl from the underground appears again to help him get into the building. The old man transfers his power as a wizard to the boy so that the two of them, the boy and his father, have enough power to defeat the attacking evil wizard. There is a fierce attack with the Black Dragon hurling lightning bolts at the workshop.
After they stop the attack they return home but are challenged once more to stop the evil wizard permanently. The trap is set, and he is captured with the help of the underground warrior and left powerless in his own fortress.
In the end the boy, the girl, and his friend are introduced as new members at a council meeting of wizards. The Story is easily serialized, and the topic has wide appeal. The screenplay is available for review on request.
Story & Logistics
Story Type:
Hero's Journey
Story Situation:
Daring enterprise
Story Conclusion:
Happy
Linear Structure:
Non-linear
Moral Affections:
Right, Scourge, Virtue
Cast Size:
Few
Characters
Lead Role Ages:
Male Teenager
Hero Type:
Gifted
Villian Type:
Bully, Corrupted
Stock Character Types:
Boy next door, Damsel in distress, Wise old man
Advanced
Adaption:
Based on Existing Fiction
Subgenre:
Chase, Witchcraft
Action Elements:
Physical Stunts, Vehicular Stunts
Equality & Diversity:
Diverse Cast
Life Topics:
Middle school/Junior High
Super Powers:
Physics or reality manipulation
Time Period:
Information Age (1970–present)
Country:
United States of America (USA)
Time of Year:
Summer
Sport Topics:
Formula 1
Relationship Topics:
Domestic