Synopsis/Details
Chicago, 2130.
After the Big One dropped, most of the western hemisphere was blanketed under a permanent nuclear winter. In the years preceding the last great nuclear exchange, Chicago became renowned as a world leader in technology. Most notably, the robotics and defense company Arbright Synthetica bought the Sears Tower and converted to their headquarters.
But that's now what our story is about.
Our story begins in the city of Holdout, one of the last civilized settlements. A scout goes on a standard recon mission to stop encroaching barbarian raiders when the Holdout's robotic defense fail completely. Holdout is completely vulnerable, and the barbarians that have claimed the nearby steel mills know it.
A plan is hatched to send a small party to Sears Tower in an attempt reboot the defenses before the 'barbs can burn Holdout down. A misanthropic scout known only as the Cowboy leads the party, attended by comm officer Sanjeev Ruptja and robotics expert Dr. Macon.
The three of them must navigate the dangers of the snowy wastes, braving flesh-rending ice storms, horrific mutants, bloodthirsty barbarians, and the shadows of their own pasts before the can reach the Sears Tower...and the terrible secret that sleeps at the top.
Story & Logistics
Story Situation:
Necessity of sacrificing loved ones
Story Conclusion:
Bitter-sweet
Linear Structure:
Linear
Moral Affections:
Guilt, Penitence
Cast Size:
Several
Locations:
Many
Special Effects:
Blood, Prosthetics, Significant cgi, Weather Simulation
Characters
Lead Role Ages:
Male Middle Aged
Hero Type:
Anti-Hero
Villian Type:
Machine
Advanced
Subgenre:
Cyber Punk, Post-Apocalyptic, Robots, Cyborgs and Androids, Sci-Fi Western
Subculture:
Cyberpunk
Action Elements:
Hand to Hand Combat, Physical Stunts, Weaponry
Equality & Diversity:
Diverse Cast
Time Period:
Alternative future
Country:
United States of America (USA)
Time of Year:
Winter