
Synopsis/Details
The folks at the Army's Cognitive Domain Research Center continue their antics, this time focusing on T-Rex as he seeks out the newest buffet he can mooch. While Geno and Gus watch and bet on the latest T-Rex food acquisition mission, Tate, Notso, and Pigpen (the crew) disrupt the fun by ingeniously using the sprinkler system to "herd" T-Rex around to frustrate and annoy him. Geno is forced to reassess his psychoanalysis of the crew while he and Gus agree to renew their bet for an afternoon event sure to have food... and to attract the attention of T-Rex.
Meanwhile, the crew wastes no time after their initial success with T-Rex and execute another plan that sends T-Rex scurrying around the building in search of an elusive potluck. Little do they know that Geno is undermining their operation with stealthy prods and nudges, this time with the help of another new guy who fits in with those two like a third musketeer.
The antics crash together at the conclusion of a promotion ceremony where Geno shows his genius once again and manages the ultimate thwarting of everybody with an epic action consisting of only two simple moves.
Story & Logistics
Story Conclusion:
Surprise Twist
Linear Structure:
Linear
Locations:
Several
Special Effects:
Aerial image effects, Other practical effects
Characters
Lead Role Ages:
Female Middle Aged, Male Adult, Male Middle Aged, Male Young Adult, Male over 45
Advanced
Action Elements:
Physical Stunts
Time Period:
Contemporary times
Country:
United States of America (USA)